Jobs
Job opportunities for game writers and narrative designers.
The Game Writing SIG jobs board collects open roles for game writers, narrative designers, and editors across the industry. We share these to help our community find work and connect companies with writers.
These listings are collected from the public postings found at each linked page. Listings are updated periodically, and roles may close or change without notice, so always confirm details and apply through the official link. The IGDA Game Writing SIG is not affiliated with, sponsored by, or endorsing any of the companies or positions listed here.
60 game writing roles available. Filter by company or country, or search by keyword to narrow the list. Listings updated Jul 6, 2026.
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2K
Senior Mission Designer
📍 Brighton, England, United Kingdom -
Activision
Lead - Quest Designer
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Activision
Quest Designer
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Activision
Senior Quest Designer
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ArenaNet
Senior Level Designer
📍 USA 🏠 remote 💼 contract ⏳ 5+ yearsAt ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds…
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ArenaNet
Story Designer
📍 Bellevue, Washington, United States 🏠 remoteApply by June 19th
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Behaviour Interactive
Narrative Designer - Fall 2026 | Concepteur·rice de narratif - Stage Automne 2026
📍 Toronto, ON 🏠 hybrid 💼 internshipNarrative design internship assisting with in-game dialogue and text, narrative implementation in Gridly, and worldbuilding materials for a horror game, working closely with the narrative design team.
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Blizzard Entertainment
Senior Writer - Temp (Story and Franchise Development / SFD)
📍 Harrisburg, Pennsylvania, United States of America 💼 temporary ⏳ 6+ years -
CD PROJEKT RED
Lead Narrative Producer
📍 Boston, MA, United States 💼 full-time ⏳ 10+ yearsLeads narrative production (story, quests, mocap, performance capture, and VO recording) for an AAA narrative RPG, partnering with the Executive Producer and cross-functional teams; requires 10+ years of production experience.
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CD PROJEKT RED
Senior Narrative Designer
📍 Boston, MA, United States 💼 full-time ⏳ 5+ yearsDesigns quests, NPC communities, and open-world story content for an AAA RPG, implementing them via UE5 visual scripting; requires 5+ years as a quest, narrative, or open-world designer with a shipped narrative-driven AAA title.
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CD PROJEKT RED
Senior Narrative Engineer
📍 Warsaw, Masovian Voivodeship, Poland 💼 full-time ⏳ 5+ yearsCollaborate with Story, Localization, Quest, and Cinematic teams to find solutions that achieve creative and technical goals. Write high-quality code that is optimised, scalable, bug-free, and aligned with project goals. Build and maintain narrative content tools, systems and pipelines, including:…
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CD PROJEKT RED
Senior Quest Designer
📍 Warsaw, Masovian Voivodeship, Poland 💼 full-time ⏳ 4+ yearsDesigns and implements quests and storylines for a new project using Unreal Engine 5, requiring 4+ years of quest or mission design experience and strong narrative/screenwriting proficiency.
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CD PROJEKT RED
Senior Writer
📍 Boston, MA, United States 💼 full-time ⏳ 5+ yearsWrites dialogue, scenarios, and characters for an RPG's narrative, maintaining tone and mentoring other writers alongside the Creative Director and Lead Writer; requires 5+ years as a senior writer, preferably on story-driven RPGs.
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Cloud Imperium Games
Mission Designer III
📍 UKYou would be a part of The Mission Design Team (MDT) made up of designers, a producer and embedded QAs, responsible for many aspects of the game, such as creation of the first implementation of new missions, upkeep of existing missions, Creation of Events for players. Founded in 2012, Cloud…
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Cloud Imperium Games
Principal Mission Designer
📍 Manchester, United Kingdom, England 🏠 onsite -
Cloud Imperium Games
Principal Mission Designer
📍 UK ⏳ 12+ yearsPrincipal-level mission designer on Star Citizen/Squadron 42, owning mission design from concept through implementation in the in-house StarScript tool and mentoring the mission design team; requires 10-12 years of AAA design experience.
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Cloud Imperium Games
Senior Mission Designer
📍 UKSenior mission designer on Star Citizen/Squadron 42, owning mission and event design from concept to completion using the in-house StarScript tool and mentoring junior designers; requires prior AAA experience shipping missions or features.
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Criterion Games
Lead Narrative Designer
📍 Guildford, UK 💼 full-time -
Criterion Games
Senior Narrative Designer
📍 Guildford, UK 💼 full-time -
Dambuster Studios
Narrative Designer
📍 Nottingham, United Kingdom, England 🏠 hybridMust be UK-based
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DICE
Senior Narrative Writer (TFT)
📍 Stockholm, Sweden 💼 full-time -
Disney Experience
Senior Narrative Designer
📍 USA 🏠 remote 💼 full-time ⏳ 5+ yearsWrites dialogue, scenarios, and narrative design documentation for Disney-brand interactive games and experiences (Pixar, Marvel, Star Wars) built in Unreal Engine and UEFN/Verse. Requires 5+ years of game development experience with a shipped title in a senior role.
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Electronic Arts
Lead Narrative Designer (TFT)
📍 Guildford, United Kingdom 🏠 onsite 💼 internship -
Electronic Arts
Senior Narrative Designer
📍 Guildford, United Kingdom 🏠 onsite 💼 full-time -
Electronic Arts
Senior Narrative Writer (12-month contract)
📍 Stockholm, Sweden 🏠 onsite 💼 internship -
Fool’s Theory
Quest Designer (Fixed-Term)
📍 Worldwide (-/+ 2h from GMT+1) 🏠 remote 💼 contract -
FunPlus
Narrative Designer / Writer
📍 Beijing, China -
Fusebox Games
Writer
📍 London, United Kingdom, England 🏠 remoteMust be UK-based
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Gameloft
[Disney Dreamlight Valley] Narrative Designer
📍 Montréal, QC, Canada 💼 full-time -
Grimlore Games
Narrative Designer / Writer (m/f/d)
📍 Munich, Germany -
HandyGames
Narrative Game Designer
📍 Giebelstadt, Germany 🏠 onsiteMust be fluent in German and English
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Hangar 13
Senior Mission Designer
📍 Brighton, England, United Kingdom -
Highdive
Concepteur narratif technique senior / Senior Technical Narrative Designer
📍 Montreal -
Icefall Interactive
Narrative Designer & Writer
📍 Nelson, British Columbia, Canada 🏠 hybridCollaborates with multidisciplinary teams to write dialogue and scripts and integrate narrative systems with gameplay; requires 5+ years of game development experience and at least two shipped AAA titles as a writer or narrative designer.
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Infinity Ward
Narrative Designer (Temporary)
📍 Woodland Hills, California, United States 🏠 remoteMust be US-based
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Kojima Productions
Writer
📍 Tokyo, JapanWrites game scenarios for Kojima Productions, requiring scenario-writing experience for games, novels, or manga plus native-level Japanese and additional scenario-writing ability in another language.
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Larian Studios
Writer
📍 Warsaw 💼 full-time -
Larian Studios
Writer – Open Application | Scénariste - candidature libre
📍 Any -
Larian Studios
Writer
📍 Barcelona 💼 internship -
LightSpeed Studios
ナラティブデザイナー|Narrative Designer
📍 2 Locations -
Loonshot Games
[Loonshot Games] Scenario Writer - Project AA (3년 이상)
📍 Seoul 🏠 onsite 💼 full-time -
Ludia
Narrative Designer
📍 Montreal, Québec, Canada 🏠 hybridMust be fluent in English
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Owlcat Games
Narrative Designer
📍 Nicosia, CyprusNarrative Designer role on a Warhammer CRPG at Owlcat Games, requiring narrative-design experience in gamedev, CRPG experience, writing samples, and B2-level Russian for the team's Russian-language pipeline.
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Rebellion
Narrative Designer
📍 Warwick, United Kingdom, England 🏠 hybridMust have the right to work in the UK
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Riot Games
Narrative Designer - Unpublished R&D Product
📍 Guangzhou, China 🏠 onsiteFor an unpublished R&D product
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Sony Interactive Entertainment
Technical Mission Designer
📍 Bend, Oregon, United States 🏠 onsiteTechnical Mission Designer
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TapBlaze
Narrative Designer
📍 Los Angeles, California, United States 🏠 onsite -
TapBlaze
Senior Narrative Designer
📍 Los Angeles Office 🏠 onsite ⏳ 2+ years -
Techland
Level Design Director
📍 Warszawa, Poland | Wrocław, Poland 🏠 onsite ⏳ 8+ yearsYour daily tasks: | Leading the overall Level Design direction for the project(s) you’re in charge of. | Leading the overall Level Design direction for the project(s) you’re in charge of. | Working with the Creative Director and the Game Director to iterate, implement and execute on key design and…
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Techland
Quest Designer
📍 Wrocław, Poland | Warszawa, Poland 🏠 hybrid ⏳ 3+ yearsDesigns and writes original quests for Techland's open-world games in the proprietary C-Engine, working closely with the Narration team from pitch through implementation. Requires at least one year of quest-design experience and strong storytelling knowledge.
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Techland
Writer
📍 Warszawa, Poland | Wrocław, Poland 🏠 hybridWrites dialogue, quest documentation, and story content for Techland's Narrative team, spanning branching conversations to environmental storytelling, and implements dialogue in the proprietary C-Engine. Requires native-level English and prior game-writing experience.
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Torpor Games
Writer
📍 Berlin, Germany 🏠 hybrid -
Tripledot Studios
Middle Narrative Designer
📍 Tblisi 🏠 onsite 💼 full-time -
Tripledot Studios
Middle Narrative Designer
📍 Minsk 🏠 onsite 💼 full-time -
Unity
Senior Technical Writer
📍 2 LocationsL’opportunité À Unity, nous sommes convaincus que le monde est meilleur lorsqu’il y a plus de créateurs. Joignez-vous à l’équipe de documentation pour contribuer à leur réussite! Dans ce rôle, vous développerez une compréhension technique approfondie des produits Unity en travaillant en étroite…
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Volka
Junior Narrative Designer
📍 Cyprus, Limassol 🏠 onsite -
Warner Bros. Games
Lead Writer
📍 Salt Lake City, Utah, United States of America -
Wizards of the Coast
Narrative Designer
📍 Renton, Washington, United States 🏠 hybrid3-month contract with possibility to extend to 12 months
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Wizards of the Coast
Narrative Game Designer - Universes Beyond
📍 United States -
Wizards of the Coast
Senior Writer
📍 Austin, TX, United States ⏳ 4+ years
No active roles match those filters.